Blender Git Commit Log

Git Commits -> Revision 81a7f6c

Revision 81a7f6c by Sebastian Parborg (master)
March 10, 2019, 11:06 (GMT)
Fix T62125: snapping not working if invisible object is between you and the target

If we were not in x-ray/wireframe mode, the snapping would treat all
objects like they were in solid mode. This were not desirable if you
had objects that were in wire or bounding box display mode.

Now objects that are in bounding box mode is ignored (unless the object
is in edit mode) and objects with wire display mode is treated as if
they were in x-ray mode.

Reviewed By: Brecht

Differential Revision: https://developer.blender.org/D4493

Commit Details:

Full Hash: 81a7f6c84844a7eafc33711c1fb792e8e0bbc459
Parent Commit: 81958a1
Lines Changed: +10, -0

1 Modified Path:

/source/blender/editors/transform/transform_snap_object.c (+10, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021