Blender Git Commit Log

Git Commits -> Revision 80f6cdf

Revision 80f6cdf by Benoit Bolsee (temp-xinput-tablet)
January 10, 2016, 23:05 (GMT)
Decklink test build

Commit Details:

Full Hash: 80f6cdff5f93307955b12b4ea39693ac7e60d917
Parent Commit: 0a6a2f2
Lines Changed: +23181, -285

40 Added Paths:

/doc/python_api/examples/bge.texture.2.py (+154, -0) (View)
/intern/decklink/CMakeLists.txt (+61, -0) (View)
/intern/decklink/DeckLinkAPI.cpp (+56, -0) (View)
/intern/decklink/DeckLinkAPI.h (+53, -0) (View)
/intern/decklink/linux/DeckLinkAPI.h (+767, -0) (View)
/intern/decklink/linux/DeckLinkAPIConfiguration.h (+192, -0) (View)
/intern/decklink/linux/DeckLinkAPIConfiguration_v10_2.h (+60, -0) (View)
/intern/decklink/linux/DeckLinkAPIDeckControl.h (+215, -0) (View)
/intern/decklink/linux/DeckLinkAPIDiscovery.h (+71, -0) (View)
/intern/decklink/linux/DeckLinkAPIDispatch.cpp (+148, -0) (View)
/intern/decklink/linux/DeckLinkAPIDispatch_v7_6.cpp (+109, -0) (View)
/intern/decklink/linux/DeckLinkAPIDispatch_v8_0.cpp (+133, -0) (View)
/intern/decklink/linux/DeckLinkAPIModes.h (+191, -0) (View)
/intern/decklink/linux/DeckLinkAPITypes.h (+110, -0) (View)
/intern/decklink/linux/DeckLinkAPIVersion.h (+37, -0) (View)
/intern/decklink/linux/DeckLinkAPI_v10_2.h (+55, -0) (View)
/intern/decklink/linux/DeckLinkAPI_v7_1.h (+198, -0) (View)
/intern/decklink/linux/DeckLinkAPI_v7_3.h (+173, -0) (View)
/intern/decklink/linux/DeckLinkAPI_v7_6.h (+404, -0) (View)
/intern/decklink/linux/DeckLinkAPI_v7_9.h (+88, -0) (View)
/intern/decklink/linux/DeckLinkAPI_v8_0.h (+63, -0) (View)
/intern/decklink/linux/DeckLinkAPI_v8_1.h (+111, -0) (View)
/intern/decklink/linux/DeckLinkAPI_v9_2.h (+81, -0) (View)
/intern/decklink/linux/DeckLinkAPI_v9_9.h (+98, -0) (View)
/intern/decklink/linux/LinuxCOM.h (+100, -0) (View)
/intern/decklink/win/DeckLinkAPI_h.h (+13323, -0) (View)
/intern/decklink/win/DeckLinkAPI_i.c (+343, -0) (View)
/intern/gpudirect/CMakeLists.txt (+41, -0) (View)
/intern/gpudirect/dvpapi.cpp (+147, -0) (View)
/intern/gpudirect/dvpapi.h (+670, -0) (View)
/source/gameengine/Rasterizer/RAS_IOffScreen.h (+84, -0) (View)
/source/gameengine/Rasterizer/RAS_ISync.h (+48, -0) (View)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLOffScreen.cpp (+375, -0) (View)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLOffScreen.h (+59, -0) (View)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLSync.cpp (+88, -0) (View)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLSync.h (+44, -0) (View)
/source/gameengine/VideoTexture/DeckLink.cpp (+875, -0) (View)
/source/gameengine/VideoTexture/DeckLink.h (+86, -0) (View)
/source/gameengine/VideoTexture/VideoDeckLink.cpp (+1250, -0) (View)
/source/gameengine/VideoTexture/VideoDeckLink.h (+256, -0) (View)

65 Modified Paths:

/build_files/cmake/macros.cmake (+8, -1) (Diff)
/CMakeLists.txt (+16, -2) (Diff)
/doc/python_api/rst/bge.logic.rst (+21, -0) (Diff)
/doc/python_api/rst/bge.render.rst (+52, -0) (Diff)
/doc/python_api/rst/bge.texture.rst (+346, -20) (Diff)
/doc/python_api/rst/bge_types/bge.types.BL_Shader.rst (+10, -0) (Diff)
/intern/atomic/atomic_ops.h (+12, -10) (Diff)
/intern/CMakeLists.txt (+6, -0) (Diff)
/intern/ghost/CMakeLists.txt (+4, -0) (Diff)
/intern/ghost/GHOST_ISystem.h (+2, -3) (Diff)
/intern/ghost/GHOST_Types.h (+2, -1) (Diff)
/intern/ghost/intern/GHOST_ContextGLX.cpp (+18, -15) (Diff)
/intern/ghost/intern/GHOST_ContextGLX.h (+3, -0) (Diff)
/intern/ghost/intern/GHOST_ContextWGL.cpp (+55, -15) (Diff)
/intern/ghost/intern/GHOST_ContextWGL.h (+4, -0) (Diff)
/intern/ghost/intern/GHOST_System.cpp (+5, -3) (Diff)
/intern/ghost/intern/GHOST_System.h (+3, -3) (Diff)
/intern/ghost/intern/GHOST_SystemWin32.cpp (+6, -1) (Diff)
/intern/ghost/intern/GHOST_SystemX11.cpp (+1, -0) (Diff)
/intern/ghost/intern/GHOST_WindowWin32.cpp (+38, -13) (Diff)
/intern/ghost/intern/GHOST_WindowWin32.h (+3, -0) (Diff)
/intern/ghost/intern/GHOST_WindowX11.cpp (+114, -36) (Diff)
/intern/ghost/intern/GHOST_WindowX11.h (+3, -0) (Diff)
/intern/moto/include/MT_Matrix4x4.h (+10, -0) (Diff)
/source/blender/gpu/GPU_texture.h (+1, -0) (Diff)
/source/blender/gpu/intern/gpu_framebuffer.c (+5, -0) (Diff)
/source/blender/gpu/intern/gpu_texture.c (+5, -0) (Diff)
/source/blender/python/generic/bgl.c (+28, -0) (Diff)
/source/blenderplayer/CMakeLists.txt (+8, -0) (Diff)
/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp (+1, -0) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_Application.cpp (+10, -2) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_Application.h (+3, -3) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp (+9, -2) (Diff)
/source/gameengine/Ketsji/BL_Shader.cpp (+99, -57) (Diff)
/source/gameengine/Ketsji/BL_Shader.h (+3, -1) (Diff)
/source/gameengine/Ketsji/KX_Dome.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.cpp (+25, -7) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.h (+17, -4) (Diff)
/source/gameengine/Ketsji/KX_PythonInit.cpp (+178, -2) (Diff)
/source/gameengine/Ketsji/KX_Scene.cpp (+1, -0) (Diff)
/source/gameengine/Ketsji/KX_Scene.h (+7, -0) (Diff)
/source/gameengine/Rasterizer/CMakeLists.txt (+2, -0) (Diff)
/source/gameengine/Rasterizer/RAS_IRasterizer.h (+15, -1) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/CMakeLists.txt (+4, -0) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLLight.cpp (+1, -1) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp (+37, -1) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h (+4, -2) (Diff)
/source/gameengine/VideoTexture/blendVideoTex.cpp (+15, -0) (Diff)
/source/gameengine/VideoTexture/CMakeLists.txt (+13, -0) (Diff)
/source/gameengine/VideoTexture/Common.h (+2, -1) (Diff)
/source/gameengine/VideoTexture/Exception.cpp (+15, -0) (Diff)
/source/gameengine/VideoTexture/Exception.h (+16, -2) (Diff)
/source/gameengine/VideoTexture/FilterBase.h (+7, -0) (Diff)
/source/gameengine/VideoTexture/FilterSource.h (+23, -0) (Diff)
/source/gameengine/VideoTexture/ImageBase.cpp (+102, -8) (Diff)
/source/gameengine/VideoTexture/ImageBase.h (+9, -1) (Diff)
/source/gameengine/VideoTexture/ImageMix.cpp (+1, -1) (Diff)
/source/gameengine/VideoTexture/ImageRender.cpp (+181, -33) (Diff)
/source/gameengine/VideoTexture/ImageRender.h (+22, -5) (Diff)
/source/gameengine/VideoTexture/ImageViewport.cpp (+85, -17) (Diff)
/source/gameengine/VideoTexture/ImageViewport.h (+9, -2) (Diff)
/source/gameengine/VideoTexture/Texture.cpp (+2, -3) (Diff)
/source/gameengine/VideoTexture/VideoBase.cpp (+52, -1) (Diff)
/source/gameengine/VideoTexture/VideoBase.h (+1, -1) (Diff)
/source/gameengine/VideoTexture/VideoFFmpeg.cpp (+2, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021