Blender Git Commit Log

Git Commits -> Revision 7ca2427

February 9, 2021, 00:36 (GMT)
EEVEE: Fix most regression with ambient occlusion

Occlusion had change because of the way it was applied.
Get back to almost the same thing we had previously. The only thing
that changed is the occlusion of Normal mapped surface.

It is a bit less noticeable due to a new approximation we make.

Commit Details:

Full Hash: 7ca2427ce22d2a1a68d7b53e094f0756658beb77
Parent Commit: 744427b
Lines Changed: +32, -12

3 Modified Paths:

/source/blender/draw/engines/eevee/shaders/ambient_occlusion_lib.glsl (+14, -7) (Diff)
/source/blender/draw/engines/eevee/shaders/bsdf_common_lib.glsl (+9, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/closure_eval_diffuse_lib.glsl (+9, -5) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021