Blender Git Commit Log

Git Commits -> Revision 75100d0

Revision 75100d0 by Philipp Oeser (master)
January 15, 2020, 08:40 (GMT)
Fix T72648: Texture Paint color sampling always samples only 1st tile
when using UDIMS

A more generic approach might be considered in the future (I assume
there are other operators around that need an update in shifting their
uvs) though.

Maniphest Tasks: T72648

Differential Revision: https://developer.blender.org/D6570

Commit Details:

Full Hash: 75100d0b943b8718afa937de0f2b2ba169a7f9d3
Parent Commit: 27c5fb6
Lines Changed: +19, -7

1 Modified Path:

/source/blender/editors/sculpt_paint/paint_utils.c (+19, -7) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021