Blender Git Commit Log

Git Commits -> Revision 74ca67b

Revision 74ca67b by Lukas Toenne (hair_system)
October 6, 2014, 07:16 (GMT)
Modification to bending spring calculation to handle the initial
direction of the hair curve.

Note that bending springs are a bit unstable for low bending stiffness
when there is not enough damping. This may be due to missing additional
derivatives on the previous segment (dependency of the frame), but
calculating these entirely could give a dense matrix instead ...

A more practical approach might be to make damping factors relative to
the stiffness and set a soft UI minimum of 10% or so. Values much below
that are not physically plausible anyway, given that any material has
internal friction on bending.

Commit Details:

Full Hash: 74ca67b56089e0e294d326aa1cb0abd6d150250c
Parent Commit: 5ea31fa
Lines Changed: +26, -9

By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2019