Blender Git Commit Log

Git Commits -> Revision 6f0cbba

Revision 6f0cbba by Lukas Toenne (master)
February 22, 2013, 10:46 (GMT)
Simple preset function for setting common node sizes based on enum instead of explicit numbers.
Most nodes use the default size now and don't need explicit function calls. Most remaining nodes can also use the preset variant instead of explicit size values, these are only needed for a few special nodes.
Thanks to Sebastian König for suggesting this and doing the monkey work of changing node definitions.

Commit Details:

Full Hash: 6f0cbba0d31b6b9b104df9f63652b40c40583cb3
SVN Revision: 54752
Parent Commit: ca689e8
Lines Changed: +32, -81

74 Modified Paths:

/source/blender/blenkernel/BKE_node.h (+7, -0) (Diff)
/source/blender/blenkernel/intern/node.c (+17, -3) (Diff)
/source/blender/nodes/composite/nodes/node_composite_alphaOver.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_bilateralblur.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_blur.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_bokehblur.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_bokehimage.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_boxmask.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_brightness.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_channelMatte.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_chromaMatte.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_colorcorrection.c (+1, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_colorMatte.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_colorSpill.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_composite.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_crop.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_defocus.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_despeckle.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_diffMatte.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_dilate.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_directionalblur.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_displace.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_distanceMatte.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_doubleEdgeMask.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_ellipsemask.c (+1, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_filter.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_flip.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_gamma.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_glare.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_huecorrect.c (+1, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_hueSatVal.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_idMask.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_image.c (+0, -2) (Diff)
/source/blender/nodes/composite/nodes/node_composite_inpaint.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_invert.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_keying.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_keyingscreen.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_lensdist.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_levels.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_lummaMatte.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_mapRange.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_mapUV.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_mapValue.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_mask.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_math.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_mixrgb.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_movieclip.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_moviedistortion.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_normal.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_normalize.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_outputFile.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_pixelate.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_premulkey.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_rgb.c (+1, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_rotate.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_scale.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_sepcombHSVA.c (+0, -2) (Diff)
/source/blender/nodes/composite/nodes/node_composite_sepcombRGBA.c (+0, -2) (Diff)
/source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.c (+0, -2) (Diff)
/source/blender/nodes/composite/nodes/node_composite_sepcombYUVA.c (+0, -2) (Diff)
/source/blender/nodes/composite/nodes/node_composite_setalpha.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_splitViewer.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_stabilize2d.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_switch.c (+1, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_texture.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_tonemap.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_trackpos.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_transform.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_translate.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_valToRgb.c (+2, -2) (Diff)
/source/blender/nodes/composite/nodes/node_composite_value.c (+1, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_vecBlur.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_viewer.c (+0, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_zcombine.c (+0, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021