Blender Git Commit Log

Git Commits -> Revision 5ed5ed5

Revision 5ed5ed5 by Dalai Felinto (master)
January 9, 2017, 16:58 (GMT)
Fix T49861: Interlace stereo drawing

This does not address stapling shader in 2.8, though the solution can be
similar (own shader, not polutting interlace shader).

part of T49043

Reviewers: merwin

Differential Revision: https://developer.blender.org/D2440

Commit Details:

Full Hash: 5ed5ed59c36695882ea2b6880abd5cd996fe2416
Parent Commit: e42e176
Lines Changed: +141, -204

1 Added Path:

/source/blender/gpu/shaders/gpu_shader_image_interlace_frag.glsl (+52, -0) (View)

9 Modified Paths:

/source/blender/gpu/CMakeLists.txt (+1, -0) (Diff)
/source/blender/gpu/GPU_basic_shader.h (+0, -6) (Diff)
/source/blender/gpu/GPU_shader.h (+12, -0) (Diff)
/source/blender/gpu/intern/gpu_basic_shader.c (+0, -126) (Diff)
/source/blender/gpu/intern/gpu_shader.c (+4, -0) (Diff)
/source/blender/gpu/shaders/gpu_shader_basic_frag.glsl (+1, -28) (Diff)
/source/blender/windowmanager/intern/wm_draw.c (+4, -7) (Diff)
/source/blender/windowmanager/intern/wm_stereo.c (+64, -36) (Diff)
/source/blender/windowmanager/wm_draw.h (+3, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021