Blender Git Commit Log

Git Commits -> Revision 51b56a4

Revision 51b56a4 by Mal Duffin (master)
September 29, 2007, 18:51 (GMT)
GE Patch by Hamed Zaghaghi - Adding Motion Blur to the Game Engine.

I reviewed the code, suggested an update ( initialising accumulation buffer ), and tested the resulting update successfully.

It's great to see more GE developers!GE Patch by Hamed Zaghaghi to add motion blur to the GE ( using the accumulation buffer ).

I reviewed code and tested, gave some feedback ( initialising accumulation buffer ) which was implemented straight away, and re-reviewed.

It's great to have another GE coder on the team!

Commit Details:

Full Hash: 51b56a4d3f17e8cea35ba02132af0c2b893e1ff2
SVN Revision: 12169
Parent Commit: ae40a1d
Lines Changed: +130, -3

By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2020