Blender Git Commit Log

Git Commits -> Revision 5037652

Revision 5037652 by Ralf Hölzemer (compositor-2016)
June 8, 2016, 19:45 (GMT)
Enable correct GLSL output for cycles normalmap node

See T48453 for details and test scenes

Reviewers: a.romanov, sergey

Reviewed By: a.romanov, sergey

Projects: #opengl_gfx, #nodes

Differential Revision: https://developer.blender.org/D2011

Commit Details:

Full Hash: 50376529ee1141f1aa2d354278ad315e0a174257
Parent Commit: 82251e8
Committed By: Jeroen Bakker
Lines Changed: +61, -14

2 Modified Paths:

/source/blender/gpu/shaders/gpu_shader_material.glsl (+14, -0) (Diff)
/source/blender/nodes/shader/nodes/node_shader_normal_map.c (+47, -14) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021