Blender Git Commit Log
Git Commits -> Revision 4f9a56c
Revision 4f9a56c by Cody Winchester (master) April 10, 2020, 19:28 (GMT) |
Modifiers: Add Bone option for Texture Mask Object This patch adds the option to use an armature bone in place of an object for texture mask coordinates. This affects the 3 vertex weight modifiers, the displace modifier, the warp modifier, and the wave modifier. With minor changes from Bastien Montagne (@mont29). Differential Revision: https://developer.blender.org/D7348 |
Commit Details:
Full Hash: 4f9a56cbc4e8719ee421a57fd6695bed633c591b
Parent Commit: d6cefef
Committed By: Bastien Montagne
Lines Changed: +99, -14