Blender Git Commit Log

Git Commits -> Revision 4f9a56c

Revision 4f9a56c by Cody Winchester (master)
April 10, 2020, 19:28 (GMT)
Modifiers: Add Bone option for Texture Mask Object

This patch adds the option to use an armature bone in place of an object for texture mask coordinates.

This affects the 3 vertex weight modifiers, the displace modifier, the warp modifier, and the wave modifier.

With minor changes from Bastien Montagne (@mont29).

Differential Revision:

Commit Details:

Full Hash: 4f9a56cbc4e8719ee421a57fd6695bed633c591b
Parent Commit: d6cefef
Committed By: Bastien Montagne
Lines Changed: +99, -14

By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2022