Blender Git Commit Log

Git Commits -> Revision 4f57f15

March 31, 2015, 13:18 (GMT)
Fix T44077 material update fails in textured mode when VBOs are off.

The issue has been here since we changed drawing code for meshes to use
vertex arrays instead of immediate mode when VBO was off. Basically we
should now always invalidate the GPU objects regardless of the VBO
setting in the preferences.

The bug has been there since 2.73 at least, but what made it apparent
now is that new version resets preferences and as an extension the VBO
flag.

Should be included in final 2.74 release

Commit Details:

Full Hash: 4f57f156482e937fe922e9e0ec5d1a446b0463da
Parent Commit: a555fa5
Committed By: Sergey Sharybin
Lines Changed: +2, -2

1 Modified Path:

/source/blender/editors/render/render_update.c (+2, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021