Blender Git Commit Log

Git Commits -> Revision 4e92ed8

Revision 4e92ed8 by Clément Foucault (master)
March 22, 2017, 01:17 (GMT)
Object Mode Outline: Changed algorithm a bit.

First pass find outline pixel.
Second pass expand it by 1px in each direction.
Subsequent passes fade the occluded outlines inward.

Commit Details:

Full Hash: 4e92ed87ac7350d0818cf79cb0591d671297d91a
Parent Commit: c2f3ec4
Lines Changed: +138, -100

4 Modified Paths:

/source/blender/draw/modes/object_mode.c (+88, -40) (Diff)
/source/blender/draw/modes/shaders/object_outline_detect_frag.glsl (+32, -12) (Diff)
/source/blender/draw/modes/shaders/object_outline_expand_frag.glsl (+18, -42) (Diff)
/source/blender/draw/modes/shaders/object_outline_resolve_frag.glsl (+0, -6) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021