Blender Git Commit Log

Git Commits -> Revision 48668d8

Revision 48668d8 by Lukas Toenne (temp_bullet_ghosts)
April 28, 2015, 15:22 (GMT)
Support for btGhostObjects in the Bullet API.

Ghost objects are pure collision objects that have no effect on rigid
bodies, but can be used to hook into the collision detection of Bullet.

This way Blender can utilize the optimized collision detection in Bullet
as well as its contact caching, which is necessary for stable collision
response in many softbody-type algorithms that implement Coulomb
friction cones.

Commit Details:

Full Hash: 48668d821c3bae4638edac2b2072f190016923d1
Parent Commit: 2d34158
Lines Changed: +118, -7

2 Modified Paths:

/intern/rigidbody/RBI_api.h (+24, -1) (Diff)
/intern/rigidbody/rb_bullet_api.cpp (+94, -6) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021