Blender Git Commit Log

Git Commits -> Revision 47ec039

Revision 47ec039 by Antonis Ryakiotakis (master)
June 18, 2014, 15:40 (GMT)
Fix T40679.

Cleanest way here is not do bounding box collision for editmeshes at
all. Decision is taken because:

* Usually we want to do the snapping to the edited mesh anyway (when we
don't the mesh is skipped completely, so we don't need to worry for
extra checks)

* Bounding box is calculated from derived mesh. This means that for
subsurfed meshes for instance, the bounding box may be significantly
smaller than the size of the edit mesh.

Commit Details:

Full Hash: 47ec0394ca3d03e07c07a67e8f8d1625aedd39dd
Parent Commit: d9de1b3
Lines Changed: +9, -7

1 Modified Path:

/source/blender/editors/transform/transform_snap.c (+9, -7) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021