Blender Git Commit Log

Git Commits -> Revision 45fb145

July 27, 2015, 14:27 (GMT)
Tangents are now taken into account when generating tangents for
rendering - Normal maps work again.

Added special code that only creates a tessface layer for tangents, also
added code that creates tangent mface data from loop data during mesh
conversion.

Commit Details:

Full Hash: 45fb14567831020bf85f32c8d1c44043e6cde5d0
Parent Commit: 3dd8514
Lines Changed: +126, -4

7 Modified Paths:

/source/blender/blenkernel/BKE_DerivedMesh.h (+1, -0) (Diff)
/source/blender/blenkernel/BKE_mesh.h (+2, -0) (Diff)
/source/blender/blenkernel/intern/cdderivedmesh.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/customdata.c (+3, -0) (Diff)
/source/blender/blenkernel/intern/DerivedMesh.c (+65, -1) (Diff)
/source/blender/blenkernel/intern/mesh_evaluate.c (+46, -0) (Diff)
/source/blender/render/intern/source/convertblender.c (+8, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021