Blender Git Commit Log
Git Commits -> Revision 425e706
Revision 425e706 by Jacques Lucke (master) January 21, 2021, 15:49 (GMT) |
Geometry Nodes: new Attribute Sample Texture node This node allows sampling a texture for every vertex based on some mapping attribute. Typical attribute names are the name of a uv map (e.g. "UVMap") and "position". However, every attribute that can be converted to a vector implicitly is supported. It should be noted that as of right now, uv map attributes can only be accessed after a Point Distribute node. Ref T82584. Differential Revision: https://developer.blender.org/D10121 |
Commit Details:
Full Hash: 425e706921a8f986921b8b9c429874fed98e9a10
Parent Commit: a92ebab
Lines Changed: +141, -0