Blender Git Commit Log

Git Commits -> Revision 3f052c6

Revision 3f052c6 by Lukas Toenne (strand_gpu, strand_nodes)
July 6, 2016, 09:47 (GMT)
GPU buffer functions for drawing a strand edit BMesh.

Now the object mode and edit mode for strands use the same drawing code.
Derived render strands are not yet supported (they may need re-scattering
during editing) and the tool settings have no effect yet.

Commit Details:

Full Hash: 3f052c6ab39d1a98332f883248e74933ab484cc8
Parent Commit: 0f0d1ee
Lines Changed: +279, -114

8 Modified Paths:

/source/blender/blenkernel/BKE_editstrands.h (+1, -3) (Diff)
/source/blender/blenkernel/intern/editstrands.c (+7, -0) (Diff)
/source/blender/blenkernel/intern/strands.c (+1, -2) (Diff)
/source/blender/editors/space_view3d/drawobject.c (+7, -4) (Diff)
/source/blender/editors/space_view3d/drawstrands.c (+21, -2) (Diff)
/source/blender/editors/space_view3d/view3d_intern.h (+5, -2) (Diff)
/source/blender/gpu/GPU_buffers.h (+6, -1) (Diff)
/source/blender/gpu/intern/gpu_buffers.c (+231, -100) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021