Blender Git Commit Log

Git Commits -> Revision 3ac2028

Revision 3ac2028 by Campbell Barton (master)
April 25, 2016, 12:21 (GMT)
Fix T48202: Project paint hangs on UV's w/ sharp corners

Using 'shell-thickness' to offset UV's meant very sharp corners would offset far outside the image
causing project-paint to hang while collecting all pixels for each UV face.

Clamp the maximum offset to prevent this.

Commit Details:

Full Hash: 3ac2028df0c4e6e30135b79537e3f0af8e59382f
Parent Commit: 42fd1b9
Lines Changed: +8, -0

1 Modified Path:

/source/blender/editors/sculpt_paint/paint_image_proj.c (+8, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021