Blender Git Commit Log

Git Commits -> Revision 3a7b569

Revision 3a7b569 by Pablo Dobarro (sculpt-mode-features)
June 29, 2019, 16:05 (GMT)
Sculpt: Paint mask extract operator [WIP]

Currently the operator extracts a triangulated mesh from the mask and
applies a solidify modifier.
I would like to avoid using a shrinkwrap or duplicating the sculpt to
create the external edge loop. I think it should be possible to do
something similar to the relax brush to shrink the geometry to fit the
external loop within the mask.

Commit Details:

Full Hash: 3a7b5693d1f2c709e55fdd90cf847c84238aa4ae
Parent Commit: ce83be4
Lines Changed: +141, -0

3 Modified Paths:

/source/blender/editors/object/object_edit.c (+137, -0) (Diff)
/source/blender/editors/object/object_intern.h (+2, -0) (Diff)
/source/blender/editors/object/object_ops.c (+2, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021