Blender Git Commit Log

Git Commits -> Revision 319bd88

June 11, 2021, 14:31 (GMT)
Sequencer: Do not redraw during playback.

When using large sequences including audio the drawing of the audio on
top of the strip takes a lot of time. This effects the playback
performance heavily.

During the animation playback performance there was a solution for this
by only drawing the playhead overlay. This was reverted for the sequence
editor as it didn't update the color strips when they were animated.

This patch checks if there are animated color strips if so the full
screen is redrawn, otherwise only the playhead is redrawn.

Reviewed By: ISS

Differential Revision: https://developer.blender.org/D11580

Commit Details:

Full Hash: 319bd88e18c68cd33b9864ae24b1209f849a056c
Parent Commit: 1ad2ad6
Committed By: Sybren A. Stüvel
Lines Changed: +80, -33

4 Modified Paths:

/source/blender/editors/include/ED_sequencer.h (+1, -0) (Diff)
/source/blender/editors/screen/screen_ops.c (+10, -3) (Diff)
/source/blender/editors/space_sequencer/sequencer_draw.c (+32, -30) (Diff)
/source/blender/editors/space_sequencer/sequencer_edit.c (+37, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021