Blender Git Commit Log

Git Commits -> Revision 208da2a

Revision 208da2a by Simon Clitherow (master)
August 1, 2005, 21:19 (GMT)
Added support for compiling BULLET with scons on windows
using bandoler's patch as a basis (thanks!).

A couple of notes:

- This is for windows only, I did not have a chance to try linux yet.

- SConscript for PHY_Bullet may need tweaking (plus support
for other platforms), but at least it's in there :)

Any problems, shout :)

Commit Details:

Full Hash: 208da2a5d0eaf2f64f7b73d0b24b619d7546bf8d
SVN Revision: 4992
Parent Commit: bc865d6
Lines Changed: +58, -6

1 Added Path:

/source/gameengine/Physics/Bullet/SConscript (+22, -0) (View)

9 Modified Paths:

/extern/bullet/SConscript (+2, -2) (Diff)
/extern/SConscript (+2, -1) (Diff)
/SConstruct (+17, -2) (Diff)
/source/blender/makesdna/intern/SConscript (+1, -1) (Diff)
/source/gameengine/BlenderRoutines/SConscript (+2, -0) (Diff)
/source/gameengine/Converter/SConscript (+2, -0) (Diff)
/source/gameengine/Ketsji/SConscript (+6, -0) (Diff)
/source/gameengine/SConscript (+2, -0) (Diff)
/tools/scons/bs/bs_libs.py (+2, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021