Blender Git Commit Log

Git Commits -> Revision 1b28723

Revision 1b28723 by Jeroen Bakker (master)
September 6, 2019, 06:35 (GMT)
Viewport Shading: StudioLight Intensity

Add option to change the Intensity of the HDRI in the 3d viewport. This works for both EEVEE and Cycles

Reviewed By: brecht, fclem

Differential Revision: https://developer.blender.org/D5674

Commit Details:

Full Hash: 1b287230a46d98f7cdfe6cbfd6c86e43c7e14968
Parent Commit: f836283
Lines Changed: +53, -7

12 Modified Paths:

/intern/cycles/blender/addon/ui.py (+1, -0) (Diff)
/intern/cycles/blender/blender_shader.cpp (+11, -3) (Diff)
/intern/cycles/blender/blender_viewport.cpp (+3, -0) (Diff)
/intern/cycles/blender/blender_viewport.h (+1, -0) (Diff)
/release/scripts/startup/bl_ui/space_view3d.py (+2, -0) (Diff)
/source/blender/blenkernel/intern/screen.c (+1, -0) (Diff)
/source/blender/blenloader/intern/versioning_280.c (+14, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_lookdev.c (+5, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+1, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/default_world_frag.glsl (+2, -0) (Diff)
/source/blender/makesdna/DNA_view3d_types.h (+2, -2) (Diff)
/source/blender/makesrna/intern/rna_space.c (+10, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021