Blender Git Commit Log

Git Commits -> Revision 0fff826

Revision 0fff826 by Sergey Sharybin (depsgraph_refactor)
December 31, 2014, 16:52 (GMT)
Depsgraph: Use layers visibility passed from scene_update_for_newframe

This way we can easily deal with the cases when render engine requests for
a different set of layers to be updated without need make bigger changes to
the outside of the dependency graph.

TODO: It is now possible to have some missing scene updates when mixing
update from the viewport and render engine. This isn't difficult to solve
but wouldn't be able to wrap up the patch today.

Commit Details:

Full Hash: 0fff8269c829fdc5b2d642a18c9469ec591269b2
Parent Commit: 6611b40
Lines Changed: +64, -48

6 Modified Paths:

/source/blender/blenkernel/intern/scene.c (+1, -2) (Diff)
/source/blender/depsgraph/DEG_depsgraph.h (+14, -3) (Diff)
/source/blender/depsgraph/intern/depsgraph.cpp (+0, -7) (Diff)
/source/blender/depsgraph/intern/depsgraph.h (+0, -3) (Diff)
/source/blender/depsgraph/intern/depsgraph_eval.cpp (+46, -31) (Diff)
/source/blender/depsgraph/intern/depsgraph_tag.cpp (+3, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021