Blender Git Commit Log

Git Commits -> Revision 0dfc8d6

Revision 0dfc8d6 by Brecht Van Lommel (master)
December 8, 2015, 18:00 (GMT)
OpenGL: split off framebuffer, shader and texture code into separate files.

Commit Details:

Full Hash: 0dfc8d69392a57e0210644428571dd455cb61241
Parent Commit: b25e4b3
Lines Changed: +2567, -2356

6 Added Paths:

/source/blender/gpu/GPU_framebuffer.h (+84, -0) (View)
/source/blender/gpu/GPU_shader.h (+127, -0) (View)
/source/blender/gpu/GPU_texture.h (+104, -0) (View)
/source/blender/gpu/intern/gpu_framebuffer.c (+633, -0) (View)
/source/blender/gpu/intern/gpu_shader.c (+783, -0) (View)
/source/blender/gpu/intern/gpu_texture.c (+762, -0) (View)

23 Modified Paths:

/source/blender/blenkernel/intern/cdderivedmesh.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/DerivedMesh.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/editderivedmesh.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/icons.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/subsurf_ccg.c (+1, -1) (Diff)
/source/blender/editors/render/render_opengl.c (+1, -1) (Diff)
/source/blender/editors/space_view3d/drawmesh.c (+1, -1) (Diff)
/source/blender/editors/space_view3d/drawobject.c (+1, -1) (Diff)
/source/blender/editors/space_view3d/drawvolume.c (+2, -1) (Diff)
/source/blender/editors/space_view3d/space_view3d.c (+2, -2) (Diff)
/source/blender/editors/space_view3d/view3d_draw.c (+1, -1) (Diff)
/source/blender/gpu/CMakeLists.txt (+12, -6) (Diff)
/source/blender/gpu/GPU_draw.h (+1, -1) (Diff)
/source/blender/gpu/GPU_extensions.h (+3, -184) (Diff)
/source/blender/gpu/intern/gpu_basic_shader.c (+2, -3) (Diff)
/source/blender/gpu/intern/gpu_codegen.c (+3, -1) (Diff)
/source/blender/gpu/intern/gpu_compositing.c (+4, -2) (Diff)
/source/blender/gpu/intern/gpu_draw.c (+3, -1) (Diff)
/source/blender/gpu/intern/gpu_extensions.c (+26, -2143) (Diff)
/source/blender/gpu/intern/gpu_material.c (+3, -0) (Diff)
/source/blender/python/intern/gpu_offscreen.c (+1, -1) (Diff)
/source/gameengine/Ketsji/BL_BlenderShader.cpp (+1, -1) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp (+2, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021