Blender Git Commit Log

Git Commits -> Revision 08670d3

Revision 08670d3 by Brecht Van Lommel (master)
May 17, 2016, 19:39 (GMT)
Code refactor: use dynamic shader node array lengths now that OSL supports them.

Commit Details:

Full Hash: 08670d3b8117cda608c178688f261e1204794a0d
Parent Commit: 93e4ae8
Lines Changed: +105, -165

13 Modified Paths:

/intern/cycles/blender/blender_shader.cpp (+1, -1) (Diff)
/intern/cycles/blender/blender_util.h (+10, -3) (Diff)
/intern/cycles/kernel/shaders/node_rgb_curves.osl (+9, -7) (Diff)
/intern/cycles/kernel/shaders/node_rgb_ramp.osl (+5, -4) (Diff)
/intern/cycles/kernel/shaders/node_vector_curves.osl (+9, -7) (Diff)
/intern/cycles/kernel/shaders/oslutil.h (+0, -3) (Diff)
/intern/cycles/kernel/svm/svm_ramp.h (+23, -16) (Diff)
/intern/cycles/render/nodes.cpp (+31, -32) (Diff)
/intern/cycles/render/nodes.h (+4, -3) (Diff)
/intern/cycles/render/osl.cpp (+12, -75) (Diff)
/intern/cycles/render/osl.h (+1, -7) (Diff)
/intern/cycles/render/svm.cpp (+0, -6) (Diff)
/intern/cycles/render/svm.h (+0, -1) (Diff)
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