Blender Git Commit Log

Git Commits -> Revision 04f8929

Revision 04f8929 by Jeroen Bakker (master)
June 29, 2018, 10:05 (GMT)
Workbench: Transparent textures

Worknemch now supports transparent textures.
As the main engine is a deferred shading only a cutoff is supported
(draw or don't draw this pixel)

Commit Details:

Full Hash: 04f8929271148659f3157fd728f7437e6409a29f
Parent Commit: 15ebe30
Lines Changed: +43, -21

4 Modified Paths:

/source/blender/draw/engines/workbench/shaders/workbench_forward_depth_frag.glsl (+13, -0) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_forward_transparent_accum_frag.glsl (+5, -0) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_prepass_frag.glsl (+5, -0) (Diff)
/source/blender/draw/engines/workbench/workbench_forward.c (+20, -21) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021