Blender Git Commit Log

Git Commits -> Revision 0386350

April 25, 2021, 21:02 (GMT)
* Fixed SCULPT_dynamic_topology_sync_layers to properly sync
active/render/clone/mask layers indices.
* Fixed sculpt color bugs in pbvh drawing for bmesh.

Commit Details:

Full Hash: 0386350de69e0589cd3f9621df45b9b9a2615d87
Parent Commit: 97fc606
Lines Changed: +154, -143

7 Modified Paths:

/source/blender/blenkernel/intern/pbvh.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/pbvh_bmesh.c (+1, -1) (Diff)
/source/blender/editors/sculpt_paint/sculpt_boundary.c (+0, -46) (Diff)
/source/blender/editors/sculpt_paint/sculpt_dyntopo.c (+49, -28) (Diff)
/source/blender/gpu/GPU_buffers.h (+4, -1) (Diff)
/source/blender/gpu/intern/gpu_buffers.c (+93, -62) (Diff)
/source/blender/makesrna/intern/rna_brush.c (+6, -4) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021