Blender Git Commit Log

Git Commits -> Revision 00fc110

Revision 00fc110 by Kévin Dietrich (master)
June 16, 2021, 07:39 (GMT)
Alembic procedural: support reading per-vertex UV sets

This adds support for importing UV sets which are defined per vertex,
instead of per face corners. Such UV sets can be generated when the
mesh is split according to UV islands, or when there is only one UV
island, in which cases only a single UV value can be stored per
vertex since vertices will never be on a seam.

Commit Details:

Full Hash: 00fc110d3f9d33471af8e3f9f8a71c732e1a4bdd
Parent Commit: 1c0a490
Lines Changed: +24, -5

1 Modified Path:

/intern/cycles/render/alembic_read.cpp (+24, -5) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021