Blender Git Commits

Blender Git "asset-metadata" branch commits.

November 23, 2020, 13:14 (GMT)
Add custom property support for assets

I didn't do this earlier because I was afraid it would make reading of asset
data (and asset data only!) difficult. Mainly because custom properties could
store pointers to other data, that would have to be read too then (e.g. an
object). But turns out, we can easily disable custom pointers to other
data-blocks, so reading stays simple :).
November 23, 2020, 12:31 (GMT)
Merge branch 'master' into asset-metadata
November 12, 2020, 23:13 (GMT)
Fix crash loading some files after recent merge

Caused by badly resolved merge conflicts.
November 12, 2020, 22:37 (GMT)
Merge branch 'master' into asset-metadata
October 30, 2020, 14:00 (GMT)
Merge branch 'master' into asset-metadata
October 29, 2020, 16:43 (GMT)
Merge branch 'master' into asset-metadata
October 22, 2020, 11:12 (GMT)
Merge branch 'master' into asset-metadata
October 7, 2020, 17:17 (GMT)
Fix compile error after last merge
October 7, 2020, 17:16 (GMT)
Merge branch 'master' into asset-metadata
September 29, 2020, 10:54 (GMT)
Merge branch 'master' into asset-metadata
September 23, 2020, 13:02 (GMT)
Fix mistake in previous commit

The "Make Asset" button in context menus wouldn't actually do anything.
September 23, 2020, 09:55 (GMT)
Show "Make Asset" in the context menu of buttons showing IDs
Revision 5907daf by Julian Eisel (asset-browser, asset-metadata)
September 22, 2020, 15:47 (GMT)
Fix build error after latest merge
September 22, 2020, 15:33 (GMT)
Merge branch 'master' into asset-metadata
Revision 67da49d by Julian Eisel (asset-browser, asset-metadata)
September 17, 2020, 10:50 (GMT)
Merge branch 'master' into asset-metadata
September 10, 2020, 17:57 (GMT)
Fix compile error after last merge
September 10, 2020, 16:49 (GMT)
Merge branch 'master' into asset-metadata
August 31, 2020, 14:03 (GMT)
Adapt to new file read/write design from master

Partially a compile fix for previous commit. But also moving asset-data
read/write into `asset.c`, like we do it for more and more
data-structures in master.
August 31, 2020, 13:42 (GMT)
Merge branch 'master' into asset-metadata
August 28, 2020, 15:02 (GMT)
Follow up to previous commit, rename asset operator in Outliner

Forgot to rename it in the Outliner as well ("Create Asset"->"Make
Asset").
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021