Blender Git Statistics -> Developers -> jenkm
Yevgeny Makarov (jenkm)
Total Commits : 114
Master Commits : 109
Branch Commits : 5
First Commit : August 23, 2019
Latest Commit : January 20, 2021
Commits by Month
Date | Number of Commits | |
---|---|---|
January, 2021 | 4 | |
December, 2020 | 19 | |
November, 2020 | 11 | |
October, 2020 | 21 | |
September, 2020 | 2 | |
August, 2020 | 3 | |
July, 2020 | 5 | |
June, 2020 | 1 | |
May, 2020 | 1 | |
April, 2020 | 2 | |
March, 2020 | 10 | |
February, 2020 | 9 | |
January, 2020 | 9 | |
December, 2019 | 0 | |
November, 2019 | 0 | |
October, 2019 | 7 | |
September, 2019 | 3 | |
August, 2019 | 7 |
Commit Distribution
Path | Number of Commits |
---|---|
master | 109 |
temp_bmesh_multires | 2 |
temp-lanpr-cleanup2 | 1 |
temp-lanpr-cleanup | 1 |
blender-v2.90-release | 1 |
blender-v2.83-release | 1 |
arcpatch-D5716 | 1 |
Favourite Files
Filename | Total Edits |
---|---|
rna_userdef.c | 14 |
rna_nodetree.c | 11 |
rna_scene.c | 11 |
interface_widgets.c | 9 |
wm_files.c | 9 |
space_view3d.py | 9 |
editmesh_tools.c | 8 |
GHOST_WindowCocoa.mm | 8 |
rna_particle.c | 8 |
wm_operators.c | 7 |
File Changes
Action | Total | Per Commit |
---|---|---|
Added | 1 | 0.0 |
Modified | 581 | 5.1 |
Code Changes
Action | Total | Per Commit |
---|---|---|
Lines Added | 2 614 | 22.9 |
Lines Removed | 2 439 | 21.4 |
Latest commits 
1 day and 18 hours ago |
Fix T65837: Zoom Axis is not working in the Node Editor It was already fixed for the mouse in bcda8cc89b88c999ff64edcc19973d6289bcbf2a, T65837 now the same logic is applied for the track-pad. Ref D8685 |
1 day and 18 hours ago |
Fix T73575: Zooming out a lot faster than zooming in - Zooming out a lot faster than zooming in, it had the wrong aspect ratio, make all the preparations with the factors instead of deltas. - Improved following the `zoom_invert` (should not apply to `MOUSEZOOM`) and "trackpad natural scroll" preferences. - `zoomfac` adjustment, same as in `view_zoomdrag_modal`. Ref D8686 |
January 7, 2021, 04:54 (GMT) |
UI: Fix various issues with UI text - Use the name "Point Cloud" instead of "Pointcloud" - Fix a typo in UV_OT_smart_project. - Use the name "Install Light" to for the installation operator for MatCaps, HDRIs, and Studio Lights. Fixes T83585, T65291, and T54921 Differential Revision: https://developer.blender.org/D9867 |
January 5, 2021, 20:21 (GMT) |
Fix T83094: Alternate rows in the Sequencer are green (macOS) The issue is that `UI_GetThemeColorBlendShade4fv()` creates a color with alpha, but there is not any background underneath to blend in with. The solution is just to draw an opaque background first, which also halves the number of rects to draw. Note that the brighter rows get very slightly darker after this change. Differential Revision: https://developer.blender.org/D9947 |
December 30, 2020, 18:56 (GMT) |
Fix unreported: Sequencer grid lines are not drawn By design, there should be lines between the alternating horizontal stripes in the Sequencer. But currently they are all drawn in one place, on top of each other. Mistake in rBfae895125efe. Differential Revision: https://developer.blender.org/D9962 |
December 24, 2020, 19:11 (GMT) |
UI: Cleanup spelling of compound words Approximately 138 changes in the spelling of compound words and proper names like "Light Probe", "Shrink/Fatten", "Face Map". In many cases, hyphens were used where they aren't correct, like "re-fit". Other common changes include: - "Datablock" -> "data-block" - "Floating point" -> "floating-point" - "Ngons" -> "n-gons" These changes help give the language used in the interface a consistent, more professional feel. Differential Revision: https://developer.blender.org/D9923 |
December 24, 2020, 17:07 (GMT) |
Cleanup: Fix capitalization in various UI strings Approximately 195 changes of capitalization to conform to MLA title style. UI labels and property names should use MLA title case, while descriptions should be capitalized like regular prose, generally with only the start of a sentence capitalized. Differential Revision: https://developer.blender.org/D9922 |
December 20, 2020, 17:27 (GMT) |
UI: Fix text padding in some list widgets Normally, pure text buttons have no padding at their edges so they align with edges of buttons, see D9058. However, in several cases there are labels aligned to the right side of a list widget row, so they're missing padding against the right edge. The fix is to use emboss = 'NONE' for such labels, which changes the drawing style, adding padding on the right edge. (Normally so labels aligned with the text from non-embossed buttons). This is not necessarily intended, but it works properly. For more information, see the revision. Differential Revision: https://developer.blender.org/D9874 |
December 20, 2020, 03:52 (GMT) |
UI: Reorder enums in render results image editor header The convention is to put the label at the bottom of the enum, or in the spot furthest away from the button. This commit reorders the items in the "Slot", "Layer", and "Pass" menus to be consistent with this convention. It also reorders the numbering so that higher numbers are lower. The original patch was by Adrian Newton (@TFS), with slight changes and additions. Differential Revision: https://developer.blender.org/D7142 |
December 18, 2020, 01:06 (GMT) |
UI: Don't use abbreviations in label text Expand abbreviations for words like "Bright" (instead of "Brightness"), "Premul", "Lib", "Dir", etc. Differential Revision: https://developer.blender.org/D9862 |
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