Blender Git Statistics -> Developers -> jbakker

Jeroen Bakker (jbakker)

Total Commits : 800
Master Commits : 639
Branch Commits : 161
First Commit : July 4, 2011
Latest Commit : March 31, 2020 (Yesterday)

Commits by Month

DateNumber of Commits
March, 202039
February, 202023
January, 202011
December, 201918
November, 201911
October, 20197
September, 201917
August, 201912
July, 201917
June, 201923
May, 201931
April, 201916
March, 201927
February, 201915
January, 20190
December, 20180
November, 20180
October, 20180
September, 20181
August, 20184
July, 201810
June, 2018101
May, 201880
April, 201884
March, 20181
February, 20180
January, 20180
December, 20170
November, 20170
October, 20170
September, 20172
August, 20170
July, 20170
June, 20170
May, 20170
April, 20170
March, 20170
February, 20170
January, 20170
December, 20160
November, 20160
October, 20160
September, 20160
August, 20160
July, 20160
June, 20163
May, 20164
April, 20160
March, 20160
February, 20160
January, 20160
December, 20150
November, 20150
October, 20150
September, 20150
August, 20150
July, 20150
June, 20152
May, 20150
April, 20150
March, 20150
February, 20151
January, 20151
December, 20140
November, 20140
October, 20140
September, 20146
August, 20143
July, 201417
June, 20140
May, 20145
April, 20142
March, 20141
February, 20140
January, 20140
December, 20136
November, 20130
October, 20132
September, 20130
August, 20130
July, 20130
June, 20132
May, 20130
April, 20131
March, 20130
February, 20134
January, 20130
December, 20120
November, 20120
October, 20128
September, 20124
August, 20125
July, 201226
June, 201227
May, 201252
April, 201230
March, 20120
February, 20129
January, 201210
December, 20117
November, 20112
October, 20110
September, 20110
August, 20113
July, 20117

Commit Distribution

PathNumber of Commits
master639
collada2.8253
blender2.8_snap_gizmo253
temp-outliner-visibility253
interactive_physics253
temp-ui-layout-2.8253
hair_object253
temp-select-axis251
hair_guides_grooming248
temp-udim-images248
hair_guides248
temp-benchmark248
soc-2018-cycles-volumes248
benchmark248
soc-2018-bevel248
temp-sybren-cow-ocean246
temp-eeveelightcache246
temp-greasepencil-vfx246
tmp_hair_curves246
temp-tab_drag_drop238
temp-dynamic-overrides220
temp-greasepencil-object-stacksplit206
TEMP-UI-DECOR194
temp-flexible-spacing165
ui_layout_gridflow164
temp-keymap-changes157
tmp-CollectionsAnim146
tmp-b28-motionpath-drawing144
temp-keymap-save133
temp-unified-collections110
tmp-COW_InsertKeyframe_Fix110
temp-sybren-particles108
experimental_gp_weight108
blender2.8-workbench106
topbar96
tmp-TimelineHeaderButtonsStretching96
temp-modifier-rm-cddm95
temp-sybren-modifier-nonmesh94
temp-sybren-meshdeform91
blender2.8-snapping_with_occlusion89
tile89
tmp-static-override-insertion85
blender-tiles31
compositor-20167
tiles-scheduler5
vr_scene_inspection3
temp-lanpr-cleanup22
temp-lanpr-cleanup2
blender-v2.79a-release1
blender-v2.79-release1
blender-v2.75-release1
fracture_modifier-master1
fracture_modifier1
temp-lanpr-staging1
blender-v2.82-release1
temp-fracture-modifier-2.81
blender-v2.79b-release1

Favourite Files

FilenameTotal Edits
rna_space.c87
workbench_materials.c80
workbench_private.h69
space_view3d.py65
DNA_view3d_types.h60
draw_manager.c49
studiolight.c43
CMakeLists.txt41
workbench_deferred.c40
workbench_forward.c40

File Changes

ActionTotalPer Commit
Added1 1971.5
Modified4 4425.6
Deleted1050.1

Code Changes

ActionTotalPer Commit
Lines Added41 55158.3
Lines Removed19 89927.9

Latest commits Feed

Revision b0bd9b4 by Jeroen Bakker (master)
18 hours 12 min ago
Fix T75244: Screw Modifier Crash

Draw batch extraction wrongly assumed that when mapped extraction
happened that all original data could be found. This is not the case as
mapped extraction is also enabled when part of the data is present.

This fix does additional nullptr checks.
Revision 155f917 by Jeroen Bakker (master)
22 hours 31 min ago
Fix T73513: Facing Overlay Intervene With Selection

Do not draw the facing overlay during selection.
Revision 039d619 by Jeroen Bakker (master)
23 hours 48 min ago
Fix T74898: Multiresolution Ghost After Orbiting

EEVEE and Workbench both had the same issue that they continue with the
last sample when leaving navigating. This is ok for regular meshes as
they are all the same. For multiresolution it ain't as a low res version
of the mesh is used during navigation.

This patch also resets the AA samples when the user leaves navigation.
Revision a2d19c1 by Jeroen Bakker (master)
1 day and 19 hours ago
NormalOverlay: Center Dot Normal Drawing With Modifiers

When using generative modifiers too many center dots were rendered in
the normal overlay. This patch only renders the normals of original
center dots.

Known issue: decoding the `norAndFlag` has issues on Intel GPU.
Revision 57d8bde by Jeroen Bakker (master)
1 day and 20 hours ago
Normal Overlay: Hide Normals Of Generated Loops

The loop normals were always drawn. We used to only draw the normals if
it was mapped to an original loop of the mesh. Due to recent changes we
can not find the correct loop and decide if we need to draw them.

Note still need to check the face dots normals. This is more complicated
as facedot normals needs to be encoded in a different way
Revision cf258b0 by Jeroen Bakker (master)
1 day and 21 hours ago
Fix T75053: Paint Overlay Show Modified Wires and Edges

The paint mask overlay showed the wires and edges of the final mesh.
This change will only draw wires and edges that are mapped to the
original mesh.

This change enables mapping data in regular Mesh extraction. This
can also be used for better drawing of the normal overlay.

Reviewed By: Clment Foucault

Differential Revision: https://developer.blender.org/D7277
Revision 7ed3ebb by Jeroen Bakker (master)
March 26, 2020, 14:34 (GMT)
Fix T67888: Incorrect Wireframe After Applying SubSurf/MultiRes

Show control edges stores the control edges in the mesh which is
picked up by the draw manager. When applyng a subsurf (or multires) we
don't want that data present in the base mesh. Any rebuilding of the mesh
would overwrite the data anyway.

This patch introduces a new flag for applying modifiers
that can be checked to ignore storing display specific data in
the base mesh.

Reviewed By: Brecht van Lommel

Differential Revision: https://developer.blender.org/D7163
Revision 2e8fb95 by Jeroen Bakker (master)
March 26, 2020, 13:35 (GMT)
SubDiv: Incorrect normals loose edges

The normals of loose edges can be non uniform as they aren't normalized.
Checked with what happens with edit loose edges and synchronized the
implementation.

Reviewed By: Brecht van Lommel

Differential Revision: https://developer.blender.org/D7127
Revision 0545a84 by Jeroen Bakker (master)
March 26, 2020, 13:16 (GMT)
Fix Crash In Paint Overlay

The previous implementation tested the normal behavior and ignored some
edge cases. This patch will also test for NULL in all cases
Revision 1ca1744 by Jeroen Bakker (master)
March 26, 2020, 12:35 (GMT)
Fix T70807: Weight Paint Overlay XRay

Weight paint overlay was not working when XRay was turned on.

The Weight Paint overlay is rendered directly into the default
framebuffer with a depth equal test. This test fails as the depth won't match.
This patch will update the depth buffer in these cases.

Reviewed By: fclem

Differential Revision: https://developer.blender.org/D7176

MiikaHweb - Blender Git Statistics v1.06
By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2020