Blender Git Statistics -> Developers -> howardt

Howard Trickey (howardt)

Total Commits : 521
Master Commits : 315
Branch Commits : 206
First Commit : August 1, 2011
Latest Commit : November 22, 2020 (Yesterday)

Commits by Month

DateNumber of Commits
November, 202013
October, 202012
September, 20205
August, 202063
July, 202042
June, 202021
May, 20200
April, 20206
March, 202010
February, 20205
January, 20206
December, 201928
November, 20194
October, 20194
September, 20196
August, 201920
July, 20196
June, 20193
May, 20199
April, 20194
March, 20193
February, 201912
January, 20196
December, 20182
November, 20183
October, 20180
September, 20180
August, 20183
July, 20180
June, 20181
May, 20182
April, 20180
March, 20180
February, 20183
January, 20183
December, 20172
November, 20170
October, 20170
September, 20171
August, 20174
July, 20173
June, 20173
May, 20174
April, 20170
March, 20170
February, 20170
January, 20170
December, 20162
November, 20160
October, 20160
September, 20162
August, 20162
July, 20160
June, 20166
May, 20161
April, 20160
March, 20160
February, 20160
January, 20160
December, 20150
November, 20150
October, 20150
September, 20153
August, 20155
July, 20155
June, 20153
May, 20150
April, 20151
March, 20151
February, 20151
January, 20151
December, 20140
November, 20140
October, 20142
September, 20140
August, 20142
July, 20143
June, 20147
May, 20143
April, 20143
March, 20142
February, 20146
January, 201415
December, 20131
November, 20138
October, 20130
September, 20134
August, 20131
July, 20134
June, 20130
May, 20131
April, 20131
March, 20131
February, 20132
January, 201310
December, 20126
November, 201212
October, 20125
September, 20125
August, 20123
July, 20125
June, 20120
May, 20120
April, 20123
March, 20129
February, 20126
January, 20122
December, 20117
November, 20112
October, 20110
September, 20117
August, 201118

Commit Distribution

PathNumber of Commits
master315
newboolean152
soc-2012-sushi13
hair_object9
temp-outliner-visibility9
collada2.86
interactive_physics4
temp-select-axis4
temp-ui-layout-2.84
blender2.8_snap_gizmo4
compositor-20163
gtest-testing3
blender-v2.80-release2
fracture_modifier-master2
fracture_modifier2
cycles_unbiased_volumes2
hair_guides_grooming2
temp-fracture-modifier-2.82
hair_guides2
soc-2014-remesh2
temp-tab_drag_drop1
temp-eeveelightcache1
tmp_hair_curves1
blender-v2.72-release1
temp-keymap-save1
blender-v2.79b-release1
temp-sybren-cow-ocean1
temp-dynamic-overrides1
tmp-CollectionsAnim1
benchmark1
temp-keymap-changes1
blender-v2.79a-release1
temp-benchmark1
tmp-b28-motionpath-drawing1
temp-greasepencil-vfx1
blender-v2.78c-release1
soc-2018-cycles-volumes1
temp-greasepencil-object-stacksplit1
blender-v2.78b-release1
temp-lanpr-staging1
soc-2018-bevel1
TEMP-UI-DECOR1
blender-v2.78-release1
temp-lanpr-cleanup21
temp-udim-images1
temp-flexible-spacing1
ui_layout_gridflow1
blender-v2.75-release1
temp-lanpr-cleanup1

Favourite Files

FilenameTotal Edits
bmesh_bevel.c130
mesh_intersect.cc49
bmesh_boolean.c48
boolean.cc41
bmo_bevel.c27
editmesh_knife.c27
editmesh_bevel.c25
MOD_bevel.c25
rna_modifier.c24
BLI_delaunay_2d_test.cc24

File Changes

ActionTotalPer Commit
Added2870.6
Modified3 6517.0
Deleted890.2

Code Changes

ActionTotalPer Commit
Lines Added35 33877.2
Lines Removed15 51833.9

Latest commits Feed

Revision d25e116 by Howard Trickey (master)
1 day and 17 hours ago
Previous commit forgot to guard some things with #ifdef WITH_GMP.
Revision df8cc56 by Howard Trickey (master)
November 21, 2020, 16:55 (GMT)
Improve speed of Constrained Delaunay Triangulation with exact arith.

By using floating point filters, the speed improves by a factor of 2 to 10.
This will help speed up some cases of the Exact Boolean modifier.
Changed the interface of mpq2::isect_seg_seg to not return mu, as it was
not needed and not calculating it saved 15% time.
Revision 466cd25 by Howard Trickey (master)
November 18, 2020, 14:56 (GMT)
Fix exact boolean coplanar problem due to inexact transform.

This is an addendum to previous boolean fix, where the object
transformation was "cleaned". Now the operand one is too.
This fixes the issue shown in the video in T82301 when you move
a column around the XY plane with the top and bottom faces
supposedly coplanar with a cube. The transformation matrix when
you do that has a tiny offset in the z component.
Revision 52a1899 by Howard Trickey (master)
November 16, 2020, 01:26 (GMT)
Merge branch 'blender-v2.91-release'
Bring in exact boolean fix.
Revision fbffff2 by Howard Trickey (master)
November 16, 2020, 01:24 (GMT)
Fix T82736, Exact Boolean fail with repeated subtraction of same object.

Two problems were fixed. One, the code for dissolving vertices
left a face around if dissolving a vertex would leave less than
three vertices. Instead, the face should be deleted.
Two, with transformations like "rotate 180 degrees", this should
be no problem with exact, but the current transformation matrix
has very small non-zero entries where it shouldn't. Cleaning the
transformation matrix makes it more likely that user expectations
about coplanar faces will be fulfilled.
Revision 1043ec7 by Howard Trickey (master)
November 11, 2020, 21:37 (GMT)
Merge branch 'blender-v2.91-release'
Revision b99faa0 by Howard Trickey (master)
November 11, 2020, 21:24 (GMT)
Fix T80475, bad bevel: side vertex in bad plane in some cases.

Needed a better normal to for plane to offset into when there are
non in-plane edges between two beveled edges. It was using the vertex
normal, which is just wrong.

Differential Revision: https://developer.blender.org/D9508
Revision 3901214 by Howard Trickey (master)
November 8, 2020, 15:12 (GMT)
Fix T81651, exact boolean modifier incorrect if operand hidden.

The code was trying to ignore hidden geometry when doing boolean,
which is correct when used as a tool, but not when a modifier.
Added a "keep_hidden" argument to bmesh_boolean to distinguish the
two cases.
Also fixed a bug when the tool is used with hidden geometry that
is attached to unhidden geometry that is deleted by the operation.
Revision 06dac0a by Howard Trickey (master)
November 8, 2020, 13:39 (GMT)
Fix T81651, exact boolean modifier incorrect if operand hidden.

The code was trying to ignore hidden geometry when doing boolean,
which is correct when used as a tool, but not when a modifier.
Added a "keep_hidden" argument to bmesh_boolean to distinguish the
two cases.
Also fixed a bug when the tool is used with hidden geometry that
is attached to unhidden geometry that is deleted by the operation.
Revision bec1765 by Howard Trickey (master)
November 7, 2020, 14:33 (GMT)
Merge new boolean fix from blender-v2.91-release.

MiikaHweb - Blender Git Statistics v1.06
By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2020