Blender Git Statistics -> Branches -> temp-python-bgl

"Temp-python-bgl" branch

Total commits : 12
Total committers : 2
First Commit : July 20, 2015
Latest Commit : July 24, 2015


Commits by Date

DateNumber of Commits
July 24, 20152
July 23, 20158
July 22, 20150
July 21, 20150
July 20, 20152

Committers

AuthorNumber of Commits
Campbell Barton10
Martijn Berger2

Popular Files

FilenameTotal Edits
bgl.c10
bgl.h4
creator.c2
BPY_extern.h2

Latest commits Feed

July 24, 2015, 00:24 (GMT)
Do away with EXPP_ prefix, has no meaning anymore

Use macros matching GPU module
July 24, 2015, 00:10 (GMT)
Remove command line arg to deprecated BGL

Rather we do this in some more generic way, instead of each api having its own arguments.
We may also want to deprecate specific OpenGL versions in future.

Also put all method declarations & constants in code-blocks
to avoid noisy diff's when we deprecate OpenGL versions in future.
July 23, 2015, 23:55 (GMT)
batch-picky-edits (C style comments)
July 23, 2015, 23:47 (GMT)
Merge branch 'master' into temp-python-bgl
July 23, 2015, 23:02 (GMT)
Correct args to PyArg_ParseTuple
July 23, 2015, 22:49 (GMT)
No need to use allocated array for method declarations

Just use static vars, also move assignment into a static function,
resolves leak from not freeing the dynamic array and gives ~20% reduction in generated code size.
July 23, 2015, 21:53 (GMT)
remove redundant number of args arg
July 23, 2015, 20:59 (GMT)
Move local bgl defines inside the source
July 23, 2015, 20:40 (GMT)
Get bgl building with strict warnings
July 23, 2015, 19:39 (GMT)
Merge branch 'master' into temp-python-bgl
July 20, 2015, 11:43 (GMT)
Make gcc 5 more happy
July 20, 2015, 06:43 (GMT)
Add missing OpenGL calls to bgl
Add OpenGL 3.0, 3.1, 3.2 and 3.3 calls to bgl
Test for actual availability at runtime for all calls
Add mechanism for removing deprecated calls

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