Blender Git Commit Log

Git Commits -> Revision ffb0ed3

November 1, 2016, 14:14 (GMT)
Applied my work from temp-sybren-poselib branch.

Still a bit rough. For example, the viewport used for OpenGL rendering is
more or less randomly chosen from the current screen.

Commit Details:

Full Hash: ffb0ed305d87d236787163abbe33a921d3eaecf6
Parent Commit: 607b8ae
Lines Changed: +289, -58

1 Added Path:

/release/scripts/startup/bl_operators/poselib.py (+129, -0) (View)

7 Modified Paths:

/release/scripts/startup/bl_operators/__init__.py (+1, -0) (Diff)
/release/scripts/startup/bl_ui/properties_data_armature.py (+89, -20) (Diff)
/release/scripts/startup/bl_ui/__init__.py (+20, -0) (Diff)
/source/blender/blenkernel/intern/anim_sys.c (+1, -0) (Diff)
/source/blender/editors/armature/pose_lib.c (+13, -5) (Diff)
/source/blender/editors/armature/pose_transform.c (+35, -33) (Diff)
/source/blender/makesrna/intern/rna_timeline.c (+1, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021