Blender Git Commit Log

Git Commits -> Revision f944cab

September 10, 2019, 14:57 (GMT)
EditMesh support mirror on all axes

Part of T68930

This patch adds two more mirror options that can be enabled simultaneously: Mirror Y and Z.

Since different transformation options use their own mirroring code (eg edge / vert slide and proportional editing), this patch proposes a generic solution that can be applied to any transformation.

The idea is to create a new array type that points to the location of each reference element with the mirror element location.

This reduces the amount of `TransData` that is already overkill.

Reviewers: campbellbarton

Differential Revision: https://developer.blender.org/D5720

Commit Details:

Full Hash: f944cab9f3eea738677d15c4d3a040e70c8d5fb5
Parent Commit: a3e7440
Lines Changed: +328, -196

7 Modified Paths:

/release/scripts/startup/bl_ui/space_view3d_toolbar.py (+13, -3) (Diff)
/source/blender/editors/transform/transform.c (+0, -42) (Diff)
/source/blender/editors/transform/transform.h (+29, -14) (Diff)
/source/blender/editors/transform/transform_convert.c (+3, -5) (Diff)
/source/blender/editors/transform/transform_convert_mesh.c (+256, -96) (Diff)
/source/blender/editors/transform/transform_generics.c (+27, -34) (Diff)
/source/blender/makesrna/intern/rna_mesh.c (+0, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021