Blender Git Commit Log

Git Commits -> Revision 3fedfb1

Revision 3fedfb1 by Philipp Oeser (blender-v2.82-release)
March 10, 2020, 12:31 (GMT)
Fix bone envelopes displaying wrong when armature is scaled

Object Scale was not taken into account.

This lead to reports like T74247 where the user scaled the envelope
distance and radii to the supposedly right values inthe viewport, but
these were actually 'wrong' under the hood. Assigning weights from bone
envelopes seemed like it would fail, but this code would actually take
the armature scaling into account when checking envelope distance and
weight.

ref T74247

Maniphest Tasks: T74247

Differential Revision: https://developer.blender.org/D6964

Commit Details:

Full Hash: 3fedfb15261a1ae8d5c9920f3d37b83256b36de8
Parent Commit: c7e28f2
Committed By: Nathan Letwory
Lines Changed: +8, -6

1 Modified Path:

/source/blender/draw/engines/overlay/overlay_armature.c (+8, -6) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021