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Blender SVN Statistics -> Committers -> psy-fi

Antony Riakiotakis (psy-fi)

Total commits : 479
Trunk commits : 133
Branch commits : 346
First Commit : May 23, 2011
Latest Commit : May 21, 2012 (Yesterday)

Commits by date

DateNumber of Commits
May, 201219
April, 201245
March, 201210
February, 201224
January, 201242
December, 201126
November, 201126
October, 201142
September, 201133
August, 201161
July, 201170
June, 201159
May, 201120

Commit Distribution

PathNumber of Commits
soc-2011-onion193
Trunk133
soc-2011-onion-uv-tools129
bmesh10
soc-2011-salad9
cycles3

Favourite Trunk Files

FilenameTotal Edits
CMakeLists.txt24
uvedit_smart_stitch.c9
gpu_draw.c8
win64-mingw-config.py7
stubs.c7
uvedit_ops.c6
paint_image.c6
CMakeLists.txt6
uvedit_intern.h6
uvedit_draw.c6

Trunk File Changes

ActionTotal Count
Added14
Deleted6
Modified369

Latest commits

Revision 46856 by Antony Riakiotakis (/branches/soc-2012-bratwurst)
6 hours 27 min ago
Maintain image transform tool
==================================
Add intermediate function to detect boundary edges that will be
artificially pinned and faces to reunwrap. Still not 100% certain the
reunwrap method will work, still I hope it will do the trick. Still, a
similar function will likely be needed for the second method that I will
use, should the first one fail.
Revision 46843 by Antony Riakiotakis (/branches/soc-2012-bratwurst)
12 hours 14 min ago
Maintain image transform tool
===============================
GUI and RNA options for retain image transform tool. This is known as
"preserve UVs" in other programs, but I find this terminology deceptive
because UVs are, in fact, modified. It is actually the image that is
maintained on the mesh.
Revision 46802 by Antony Riakiotakis (/trunk/blender)
1 day and 15 hours ago
Fix memory leak when trying to apply transformations to shared meshes
Revision 46748 by Antony Riakiotakis (/trunk/blender)
May 18, 2012, 1:47 am (+0300)
Don't link compositor with blender player.
Revision 46731 by Antony Riakiotakis (/trunk/blender)
May 17, 2012, 4:30 pm (+0300)
Fix blenderplayr compilation
Revision 46728 by Antony Riakiotakis (/trunk/blender)
May 17, 2012, 4:15 pm (+0300)
MinGW64 and possibly gcc 4.7 doesn't like interface as identifier.
Revision 46713 by Antony Riakiotakis (/trunk/blender)
May 17, 2012, 11:42 am (+0300)
Fix own mistake: Open Collada libs are different for MinGW/MinGW64
Revision 46695 by Antony Riakiotakis (/trunk/blender)
May 16, 2012, 5:30 pm (+0300)
modal operation for bevel and inset:

This commit adds some first building blocks for the two operators to work modally based on mouse input. To make their function easier, two hotkeys are introduced, Ctrl+B for bevel and I for inset.

TODO:
After discussion with Campbell, we would like to add scale-style line indicators for the operators. This is already done for transform operators but a new interface for mesh operations may have to be written using pieces from that code since, strictly speaking bevel and inset are not exactly "transform" operators.

Also, a better input method for inset is needed and more options exposed. The method implemented right now uses mouse move for thickness and ctrl-mouse move for depth. These are calculated using the distance of the selection center in screen space and the mouse position. While that may work and prevents abrupt changes in values when switching from thickness tweak mode to depth tweak mode, it limits the magnitude of values that can be put into the tool especially in small or large scale.

Alternatives until a better method is written include:

* use relative offset (works but may give strange results)
* tweak manually after the operation.
Revision 46644 by Antony Riakiotakis (/trunk/blender)
May 15, 2012, 2:36 am (+0300)
Cleanup optimization compile flags for mingw-w64.
After testing it seems that for safe debug sessions, debug build optimizations need to be off.

Also removed sse flags from release flags since they are included in ray optimization flags which are on by default.
Revision 46614 by Antony Riakiotakis (/branches/soc-2011-onion-uv-tools)
May 13, 2012, 9:37 pm (+0300)
delete uv tools branch, it has been merged to trunk and edge mode support for stitch will need to be reworked for bmesh anyway, making a merge with trunk more or less impossible. There are also a few bugs with the code here that have been fixed in trunk

MiikaHweb - Blender SVN Statistics v1.20
Tehnyt: Miika HämäläinenViimeksi päivitetty: 21.05.2012 17:55MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2012