Sivu saatavilla vain englanninkielisenä.Blender SVN Statistics -> Committers -> n_t
Nils Thuerey (n_t)
Total commits : 56
Trunk commits : 55
Branch commits : 1
First Commit : September 21, 2005
Latest Commit : April 8, 2008
Commits by date
| Date | Number of Commits | |
|---|---|---|
| April, 2008 | 1 | |
| March, 2008 | 0 | |
| February, 2008 | 0 | |
| January, 2008 | 0 | |
| December, 2007 | 0 | |
| November, 2007 | 2 | |
| October, 2007 | 0 | |
| September, 2007 | 0 | |
| August, 2007 | 0 | |
| July, 2007 | 0 | |
| June, 2007 | 0 | |
| May, 2007 | 0 | |
| April, 2007 | 1 | |
| March, 2007 | 0 | |
| February, 2007 | 0 | |
| January, 2007 | 0 | |
| December, 2006 | 0 | |
| November, 2006 | 7 | |
| October, 2006 | 0 | |
| September, 2006 | 0 | |
| August, 2006 | 2 | |
| July, 2006 | 3 | |
| June, 2006 | 3 | |
| May, 2006 | 5 | |
| April, 2006 | 0 | |
| March, 2006 | 2 | |
| February, 2006 | 3 | |
| January, 2006 | 1 | |
| December, 2005 | 7 | |
| November, 2005 | 9 | |
| October, 2005 | 5 | |
| September, 2005 | 5 | |
Commit Distribution
| Path | Number of Commits |
|---|---|
| Trunk | 55 |
| fluidcontrol | 1 |
Favourite Trunk Files
| Filename | Total Edits |
|---|---|
| fluidsim.c | 25 |
| solver_util.cpp | 16 |
| DerivedMesh.c | 15 |
| solver_main.cpp | 13 |
| solver_init.cpp | 13 |
| buttons_object.c | 12 |
| isosurface.cpp | 12 |
| solver_interface.cpp | 11 |
| ntl_vector3dim.h | 11 |
| solver_class.h | 11 |
Trunk File Changes
| Action | Total Count |
|---|---|
| Added | 19 |
| Deleted | 30 |
| Modified | 458 |
Latest commits
Revision 14363 by Nils Thuerey (/branches/fluidcontrol) April 8, 2008, 7:56 pm (+0300) |
This version now includes the fluid control sources, however the Blender interface for it is still missing. Right now there is only a simple hard coded example, that moves a single control particle with strong attraction and velocity forces through the domain. I added more detailed information about the control code to the wiki http://wiki.blender.org/index.php/SoCFluidDevelDoc#The_Fluid-Control_Branch , together with some thoughts on how a Blender integration could be done. |
Revision 12663 by Nils Thuerey (/trunk/blender) November 24, 2007, 7:10 pm (+0200) |
- forgot to include a file in the last commit |
Revision 12645 by Nils Thuerey (/trunk/blender) November 22, 2007, 12:12 am (+0200) |
- Added OpenMP code, it is enabled by defining PARALLEL=1 for the elbeem compilation. Currently, it is not yet active by default, but Genscher wanted to do some tests. It can be used to distribute the computation load onto multiple shared- memory CPUs by splitting the domain along the y-axis (assuming a gravity force along z). However, there is no load balancing: so if there's fluid only in one of the y-axis halves you will not get a speedup for 2 CPUs. - Added a fix for the memory allocation bugs #7120 and #6775. In solver_init.cpp there are now several variables max___MemChunk (line 692+), that set upper limits for various systems. The same problem existed for mac & linux, but the limit is higher, so it probably went by undetected. The windows limit is currently 1GB, if the strange 700MB limit problems mentioned in the bug regports the bugs persist, this could be further reduced. For 64bit compilations this problem shouldn't exist anyway. What's still missing is a display of how much the resolution was reduced to fit into memory... - And some minor solver code cleanup. |
Revision 10450 by Nils Thuerey (/trunk/blender) April 3, 2007, 10:56 pm (+0300) |
Fixed bug #6068 (fluids & separate vertices) * Also reset the fluidsimFlag to zero. The fluidsim settings are now disabled before duplicating the mesh for separate_mesh and separate_mesh_loose. |
Revision 9107 by Nils Thuerey (/trunk/blender) November 29, 2006, 9:28 pm (+0200) |
- fixed particle generation bug tracked down by mpan3&gimble, - removed warnings in attributes.cpp, - and a first Klockwork bug fix: removed NULL returns in ntl_ray.h, several other issues mentioned in the Klockwork report are either hard to fix or not really errors... |
Revision 8759 by Nils Thuerey (/trunk/blender) November 5, 2006, 11:51 pm (+0200) |
- some more minor fixes, this time for MSVC |
Revision 8757 by Nils Thuerey (/trunk/blender) November 5, 2006, 9:44 pm (+0200) |
- removed debug ouput for particle loading |
Revision 8754 by Nils Thuerey (/trunk/blender) November 5, 2006, 8:32 pm (+0200) |
- last commit still didnt work... |
Revision 8753 by Nils Thuerey (/trunk/blender) November 5, 2006, 8:11 pm (+0200) |
- another solaris math function fix |
Revision 8752 by Nils Thuerey (/trunk/blender) November 5, 2006, 7:28 pm (+0200) |
- a minor fix for solaris (problems with round&pow) |
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