Sivu saatavilla vain englanninkielisenä.Blender SVN Statistics -> Branches -> soc-2011-onion
"Soc-2011-onion" branch
Repository: https://svn.blender.org/svnroot/bf-blender/branches/soc-2011-onion/
Total commits : 368
Total committers : 5
Commits by date
| Date | Number of Commits | |
|---|---|---|
| December, 2011 | 3 | |
| November, 2011 | 0 | |
| October, 2011 | 0 | |
| September, 2011 | 1 | |
| August, 2011 | 93 | |
| July, 2011 | 80 | |
| June, 2011 | 165 | |
| May, 2011 | 26 | |
Committers
| Author | Number of Commits |
|---|---|
| Antony Riakiotakis | 193 |
| Jason Wilkins | 170 |
| Tom Musgrove | 3 |
| Joerg Mueller | 1 |
| Nicholas Bishop | 1 |
Latest commits 
Revision 42817 by Nicholas Bishop December 22, 2011, 3:46 am (+0200) |
Revert last commit in this branch (r42701), was a merge with trunk. Seems something went very wrong, contained multiple truncated files. Reverted with "svn merge -c -42701 ^/branches/soc-2011-onion" |
Revision 42701 by Jason Wilkins December 18, 2011, 9:11 am (+0200) |
merged with trunk up to 42696 (incomplete) I have not hand merged any changes to paint_sculpt I have not test compiled to see if it works at all However, I am traveling soon for Christmas and wanted to back up this work (which was difficult due to svn oddities) in case something happens. |
Revision 42695 by Jason Wilkins December 17, 2011, 10:44 pm (+0200) |
syncing value of ENABLE_PTEX for consistency of course this variable is a hack, I should go ahead and integrate this with cmake and scons, but I guess I did not do that last summer because I didn't know exactly everywhere it would be needed yet, so I'll look at this more later |
Revision 39874 by Jason Wilkins September 2, 2011, 3:47 pm (+0300) |
couple of minor uncommitted edits |
Revision 39596 by Antony Riakiotakis August 22, 2011, 3:40 am (+0300) |
more renames missed |
Revision 39595 by Antony Riakiotakis August 22, 2011, 3:33 am (+0300) |
more renames missed |
Revision 39591 by Antony Riakiotakis August 21, 2011, 10:25 pm (+0300) |
some more renames |
Revision 39588 by Antony Riakiotakis August 21, 2011, 9:48 pm (+0300) |
sculpt uvs ============== -major rename of paint uvs->sculpt uvs and all associated constants, data structures, elfs, dwarfs and gnomes -rename pin edges to lock borders Thanks to Daniel Salazar for the suggestions |
Revision 39574 by Antony Riakiotakis August 21, 2011, 12:17 am (+0300) |
weight export in uv space ========================== -fix: the tool exported in {0.0, 1.0} range while viewport in openGL is {-1.0, 1.0}. Result: only one quarter of the image was used by the exporter Did I tell you that screencasts do expose bugs? |
Revision 39572 by Antony Riakiotakis August 20, 2011, 11:19 pm (+0300) |
uv paint brushes ================= -fixes for UV synch mode + use the better find_nearest_uv_vert function for island detection(old way was missing some hits). Yes, screencasts do expose bugs :) |
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