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Blender Git Statistics -> Branches -> mathutils_bvhtree

"Mathutils_bvhtree" branch

Total commits : 41
Total committers : 2
First Commit : January 3, 2015
Latest Commit : July 28, 2015


Commits by Month

DateNumber of Commits
July, 201514
June, 20150
May, 20150
April, 20156
March, 20150
February, 20150
January, 201521

Committers

AuthorNumber of Commits
Lukas Toenne25
Campbell Barton16

Popular Files

FilenameTotal Edits
mathutils_bvhtree.c33
mathutils_bvhtree.h4
mathutils.c2
CMakeLists.txt2
sphinx_doc_gen.py1
bvhutils.c1
BKE_bvhutils.h1

Latest commits Feed

July 28, 2015, 01:10 (GMT)
Cleanup: ws & redundant 'struct'
July 28, 2015, 00:58 (GMT)
Merge branch 'master' into mathutils_bvhtree
July 16, 2015, 08:52 (GMT)
Use PyC_AsArray macro
July 15, 2015, 17:05 (GMT)
error in last commit
July 15, 2015, 17:01 (GMT)
Check range of triangles passed into new bvhtrees

Avoid crashesing on invalid data
July 15, 2015, 16:52 (GMT)
Avoid using PySequence functions, instead use PySequence_Fast

to support same featureset but avoid slow lookups.

Also fixes refcount leak accessing verts.
July 15, 2015, 16:36 (GMT)
cleanup
July 15, 2015, 16:30 (GMT)
zero 3rd member of 2d arrays passed to mathutils.kdtree
July 15, 2015, 16:28 (GMT)
share generic parsing functions
July 15, 2015, 15:59 (GMT)
misc docstring tweaks
July 15, 2015, 11:29 (GMT)
Minor edits to custom bvh

- use array triples & UNPACK macro
- replace (int)PyLong_AsLong -> _PyLong_AsInt
July 15, 2015, 11:28 (GMT)
Merge branch 'master' into mathutils_bvhtree
July 14, 2015, 15:27 (GMT)
Another alternative BVH Tree representation for totally custom user
geometry.

The new constructor method allows creating a BVHTree from a list of
vertices and triangles directly, without a separate mesh representation.
July 14, 2015, 11:49 (GMT)
Merge branch 'master' into mathutils_bvhtree
April 29, 2015, 09:26 (GMT)
mathutils_bvhtree: Changed parameters for the ray_cast function from
point+ray to point+direction+distance.

This is more convenient to use in general, and more consistent with
the BKE code.
April 29, 2015, 08:41 (GMT)
mathutils_bvhtree: Changed type names for bvhtree elements to make them
more consistent with other API parts.

In particular using TESSFACE instead of FACE for clarity.
April 29, 2015, 08:38 (GMT)
mathutils_bvhtree: Support various types of DerivedMesh data, based on
requested settings.
April 29, 2015, 07:37 (GMT)
mathutils_bvhtree: Removed unnecessary dealloc function for bpy types.
April 29, 2015, 07:34 (GMT)
mathutils_bvhtree: Changed return values of find-nearest functions to
plain distance instead of squared distance.

For bpy API a consistent use of plain distance is less confusing and
the overhead is not very relevant.
April 29, 2015, 07:11 (GMT)
Merge branch 'master' into mathutils_bvhtree

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