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Git Commits -> Revision 52a0e67

July 24, 2018, 16:13 (GMT)
Fix Filter Glossy handling

Previously, Filter Glossy was applied to the logistic distribution's
parameters. This wasn't noticeable unless one traced bsdf_blur.

Now, bsdf->v, s and m0_roughness are only used within the shader; the
corresponding (roughness) parameters are roughness, radial_roughness and
coat.

Commit Details:

Full Hash: 52a0e67fe0050683a888d6643ec2035bd2b3ea1c
Parent Commit: ec64051
Lines Changed: +47, -32

3 Modified Paths:

/intern/cycles/kernel/closure/bsdf_hair_principled.h (+37, -22) (Diff)
/intern/cycles/kernel/osl/osl_closures.cpp (+5, -5) (Diff)
/intern/cycles/kernel/svm/svm_closure.h (+5, -5) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021