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Development still going on

Sep-09-2010    3 Comments

It appears that many of you thought that I had finished whole "Dynamic Paint" system I've been working on.

Now I have to clarify that I only finished "Paint Effects" sub-tool that allows simple spread, shrink and dripping effects on canvas surface. (Previously it only worked on a planar surface of connected UV-wrap.)


There still is quite much to add and tweak before I'm able to release anything. Also my summer holidays ended this week, so a great deal of my time goes in studying. However, it's just minor stuff left to do, so it's possible that I'm able to release a patch this weekend. :)

Posted by MiikaH at 13:41

Category:Blender, Development
Tags: Blender, Dynamic Paint



(Comments, questions or discussion about this post.)

Demohero
Sep-09-2010 17:58
Thanks for all your efforts Mika. Keep up the good work.
numarul7
Sep-11-2010 17:43
StarStarStarStarStar
Make it in to trunk , it is need for some animations.This it is like Bmesh it is for editing meshes.
It is changing the way the animator will thing when he imagine some effects.
Next to this it is the sculptris subdivide sculpting in Blender.
This year Chirstmas will change the way Blender 3D was seen for last years.
Stephen
Sep-13-2010 17:22
Miika, this is one of the most impressive things I've ever seen on blender, and I'd like to say thank you for the work you have done and the inspiration it gives.

This is definitely something that should be enabled in blender by default

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By: Miika HämäläinenLast update: May-18-2012 09:46MiikaHweb | 2003-2012