Blender Git Statistics -> Branches -> soc-2009-imbusy

"Soc-2009-imbusy" branch

Total commits : 63
Total committers : 2
First Commit : May 26, 2009
Latest Commit : October 1, 2009


Commits by Month

DateNumber of Commits
October, 20091
September, 20093
August, 200911
July, 200932
June, 200913
May, 20093

Committers

AuthorNumber of Commits
Lukas Steiblys59
Joseph Eagar4

Popular Files

FilenameTotal Edits
gpu_buffers.c37
cdderivedmesh.c24
GPU_buffers.h24
drawobject.c19
DerivedMesh.c12
drawmesh.c5
sculpt.c4
rna_object.c4
interface_handlers.c4
rna_constraint.c4

Latest commits Feed

October 1, 2009, 22:29 (GMT)
merge from 23153 to 23595
September 14, 2009, 10:53 (GMT)
Added a checkbox in the user preferences for turning off VBO support
September 12, 2009, 20:28 (GMT)
merge fix
September 12, 2009, 18:23 (GMT)
merge from 22606 to 23153
August 18, 2009, 18:06 (GMT)
merge from 22334 to 22606
August 18, 2009, 16:04 (GMT)
fixed the messed up editmode bug, thanks a lot to nicholasbishop for tracking down the bug
August 11, 2009, 05:31 (GMT)
fixed another subsurf bug
August 10, 2009, 11:34 (GMT)
merge from 22016 to 22335
August 7, 2009, 10:41 (GMT)
subsurf editmode crash fix
August 6, 2009, 11:20 (GMT)
2 small bugfixes
August 4, 2009, 15:40 (GMT)
nonedit modes can now use GLSL
this should be the end of my project, no new features will be introduced, only bugfixes as bugs creep up
August 3, 2009, 14:00 (GMT)
improved vertex drawing
August 1, 2009, 19:54 (GMT)
some more edit mode code
August 1, 2009, 13:13 (GMT)
improved edit mode face rendering
August 1, 2009, 10:54 (GMT)
selected faces in editmode work
July 31, 2009, 14:01 (GMT)
some more edit mode code. The code is getting hacky, because of all the set*Options function pointers in the DerivedMesh render function arguments.
July 29, 2009, 14:41 (GMT)
merge from 21812 to 22016
July 29, 2009, 14:20 (GMT)
started working on editmode
July 28, 2009, 19:42 (GMT)
made cdDM_drawUVEdges use buffers, but I can only guess if it works, because I couldn't find a way to test this function
July 28, 2009, 11:04 (GMT)
drawing loose edges now works with buffers

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By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021