Blender Git Statistics -> Branches -> simulation-tree

"Simulation-tree" branch

Total commits : 2 408
Total committers : 6
First Commit : February 10, 2019
Latest Commit : February 28, 2020


Commits by Month

DateNumber of Commits
February, 2020149
January, 2020121
December, 2019219
November, 2019165
October, 2019100
September, 2019244
August, 2019175
July, 2019478
June, 2019222
May, 201990
April, 2019140
March, 2019169
February, 2019136

Committers

AuthorNumber of Commits
Jacques Lucke2 365
Jacques Lucke34
Martin Felke3
artem ivanov2
Eitan2
Ray molenkamp2

Popular Files

FilenameTotal Edits
simulate.cpp219
node_frontend.cpp179
c_wrapper.cpp179
core.hpp133
emitters.cpp117
CMakeLists.txt109
inserters.cpp99
events.cpp89
actions.cpp87
CMakeLists.txt84

Latest commits Feed

February 28, 2020, 08:49 (GMT)
handle multiple operator sockets more correctly
February 28, 2020, 08:34 (GMT)
make node rebuilding function more reusable
February 28, 2020, 08:11 (GMT)
Merge branch 'functions' into simulation-tree
February 28, 2020, 08:01 (GMT)
Merge branch 'master' into functions
February 25, 2020, 17:35 (GMT)
write node storage to file and read back

Have to find a better way to do this. An issue is that `node->typeinfo`
when the node is just read.
February 25, 2020, 17:01 (GMT)
initial operator socket callback
February 25, 2020, 16:30 (GMT)
run node declaration function only once per update
February 25, 2020, 15:15 (GMT)
simplify SocketDecl
February 25, 2020, 13:46 (GMT)
new operator socket
February 25, 2020, 13:34 (GMT)
first node with a variable number of sockets
February 25, 2020, 12:08 (GMT)
keep socket values after node rebuild
February 25, 2020, 12:07 (GMT)
implicitely convert rgba_f to const float *
February 25, 2020, 11:41 (GMT)
remove invalid links and maintain links after rebuild
February 25, 2020, 11:40 (GMT)
access node identifier
February 25, 2020, 10:23 (GMT)
automatically remove links between incompatible links
February 25, 2020, 10:22 (GMT)
store incident links in virtual node tree
February 25, 2020, 08:58 (GMT)
Merge branch 'functions' into simulation-tree
February 25, 2020, 08:58 (GMT)
Merge branch 'master' into functions
February 23, 2020, 16:37 (GMT)
Use new LinearAllocatedVector in various places
February 23, 2020, 16:35 (GMT)
new LinearAllocatedVector<T>

This is a vector that does not own the memory its elements are stored in.
Instead, a linear allocator is passed to every call to `append`, that will
be used if the vector has to grow. Since a linear allocator does not support
deallocation, no memory is dealloced until the linear allocator is destructed.

This structure can be used when many small vectors of initially unknown
size are required.

MiikaHweb - Blender Git Statistics v1.06
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021