Blender Git Commit Log

Git Commits -> Revision ec51e83

April 18, 2016, 16:13 (GMT)
Proof-of-concept: Hair edit data from regular meshes.

This adds the possibility to edit a regular mesh like strand data.
It's more of a test for independence from particles than a real use case,
but could come in handy anyway.

Commit Details:

Full Hash: ec51e83798c3739ae9295560fbe2a6fa46bcbf7f
Parent Commit: 9a20f68
Lines Changed: +197, -27

1 Added Path:

/source/blender/editors/hair/hair_object_mesh.c (+86, -0) (View)

12 Modified Paths:

/source/blender/blenkernel/BKE_editstrands.h (+7, -2) (Diff)
/source/blender/blenkernel/intern/editstrands.c (+59, -5) (Diff)
/source/blender/blenloader/intern/readfile.c (+1, -0) (Diff)
/source/blender/blenloader/intern/writefile.c (+1, -0) (Diff)
/source/blender/bmesh/intern/bmesh_strands_conv.c (+13, -12) (Diff)
/source/blender/bmesh/intern/bmesh_strands_conv.h (+2, -0) (Diff)
/source/blender/editors/hair/CMakeLists.txt (+1, -0) (Diff)
/source/blender/editors/hair/hair_edit.c (+16, -2) (Diff)
/source/blender/editors/hair/hair_intern.h (+4, -0) (Diff)
/source/blender/editors/hair/hair_object_particles.c (+2, -2) (Diff)
/source/blender/makesdna/DNA_mesh_types.h (+1, -0) (Diff)
/source/blender/physics/intern/strands.cpp (+4, -4) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021