Blender Git Commit Log

Git Commits -> Revision b2be78c

Revision b2be78c by Ton Roosendaal (master)
December 27, 2010, 19:26 (GMT)
Bugfix #25392

Compositor: Texture node didn't use texture-nodes itself.
Now composites initialize texture nodes correctly.

Also reviewed the fix for crashing texture nodes for displace.
It appears texture nodes also are used for sculpt/paint
brushes, in these cases it can be allowed again. But, don't
do this during rendering for now!

Commit Details:

Full Hash: b2be78c0ccbeb24995584ad7d5c70ae9f49ef04a
SVN Revision: 33912
Parent Commit: 1a8cc0a
Lines Changed: +34, -3

4 Modified Paths:

/source/blender/blenkernel/intern/node.c (+20, -0) (Diff)
/source/blender/modifiers/intern/MOD_util.c (+2, -1) (Diff)
/source/blender/render/extern/include/RE_shader_ext.h (+4, -0) (Diff)
/source/blender/render/intern/source/texture.c (+8, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021