Blender Git Commit Log

Git Commits -> Revision 8620008

Revision 8620008 by Bastien Montagne (master)
July 17, 2014, 21:49 (GMT)
Fix T41113: Hide doesn't work on particle systems

Particles could completely cancel Hide flag! 'Accumulative' bool is not a really good idea here,
hide (or render-hide) are some kind of 'absolute' no-go.

Found another issue in that area, duplicated objects would still show in 'render override' mode,
when object was render-disabled.

Hopefully things are better now.

Commit Details:

Full Hash: 8620008ccdda5ca7d7b83cb6b1a24e62f881ee84
Parent Commit: 1097a3f
Lines Changed: +7, -10

2 Modified Paths:

/source/blender/editors/space_view3d/drawobject.c (+6, -10) (Diff)
/source/blender/editors/space_view3d/view3d_draw.c (+1, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021