Blender Git Commit Log

Git Commits -> Revision 5c1f4be

Revision 5c1f4be by Porteries Tristan (temp_bge_moto)
October 31, 2015, 21:43 (GMT)
BGE: Moto: Use float for MT_Scalar.

Test:
4104 rotating spheres.
Without moto modifications:
Logic : 5.15 : 5%
SceneGraph : 8.50 : 8%
Rasterizer : 20.90 : 21%
With:
Logic : 5.00 : 4%
SceneGraph : 8.00 : 8%
Rasterizer : 20.25 : 20%

Commit Details:

Full Hash: 5c1f4beb639ba4ab6ab62a34b83d035d10d12afa
Parent Commit: a501eb5
Lines Changed: +45, -43

14 Modified Paths:

/intern/moto/include/MT_Scalar.h (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_FontObject.cpp (+3, -1) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+4, -4) (Diff)
/source/gameengine/Ketsji/KX_GameObject.h (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_Scene.cpp (+2, -2) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp (+4, -4) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h (+1, -1) (Diff)
/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h (+1, -1) (Diff)
/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h (+1, -1) (Diff)
/source/gameengine/Rasterizer/RAS_IRasterizer.h (+1, -1) (Diff)
/source/gameengine/Rasterizer/RAS_MaterialBucket.h (+1, -1) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLLight.cpp (+1, -1) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp (+22, -22) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h (+2, -2) (Diff)
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