Blender Git Commit Log

Git Commits -> Revision 4de5478

Revision 4de5478 by Clément Foucault (master)
December 11, 2018, 17:21 (GMT)
Edit Mesh: Make edit cage stick to the mesh when possible

and correctly offset it when it's not possible, otherwise we get zfighting.

Commit Details:

Full Hash: 4de5478409ea3b7749de46ff28bedceb79b6b481
Parent Commit: 1b8e1bb
Lines Changed: +44, -42

2 Modified Paths:

/source/blender/draw/modes/edit_mesh_mode.c (+44, -38) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_vert.glsl (+0, -4) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021