Blender Git Commit Log

Git Commits -> Revision 16c7b23

Revision 16c7b23 by Julian Eisel (asset-browser)
December 10, 2020, 17:00 (GMT)
Refactor how we store ID and asset data references in file lists

* Remove ID-map and ID session-UUID code, we can now reference the ID directly.
* Store imported asset metadata separately.
* Because of that, `FILE_TYPE_ASSET_EXTERNAL` could be removed.
* Get asset metadata of the current files via the ID directly.
* Move local data references into a nested struct, to group them together and
allow a clear comment on how they must be updated.
* Improve comments and note how the local data needs to be updated.

Commit Details:

Full Hash: 16c7b235a363e8e441daf1ec8a24a282c300a3e1
Parent Commit: d6e19e7
Lines Changed: +45, -60

4 Modified Paths:

/source/blender/editors/space_file/filelist.c (+37, -49) (Diff)
/source/blender/editors/space_file/filelist.h (+2, -5) (Diff)
/source/blender/editors/space_file/space_file.c (+1, -1) (Diff)
/source/blender/makesdna/DNA_space_types.h (+5, -5) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021